Shop Menu Design
Shop Menu Design
The most recent redesigned interface was the shop menu, where the player will be able to purchase items.
Here is a screen shot of the original shop menu, that we had for the first playable. It is an overlay over the rest of the game, and currently just has some basic info.
Here is the sketch of the shop menu I drew up. It is based on the original implementation of the menu in the first playable version of the game we had. Though I have gone though to make things a bit more accessible with it, such as having a larger display, showing how much of a current item a player already has, and the currency at the top of the screen.
Here is the mock up of the updated shop menu from the sketch. When implemented it will also be an overlay on the screen and will be able to convey more info to the player.
That is all for now!
- Liam Ollive
Get Fallen Worlds (2020)
Fallen Worlds (2020)
Status | Canceled |
Publisher | |
Authors | Precipice Games, EdSpaged, mstorm72, nszpiro, Lee Russo, PrestonDeMarco, JohnPMonzo, DevinD1198, MatthewHanright, Daniel Zale, KJCostello, LiamRingwood, ashleighmiquelle, LiamOllive |
Genre | Action |
Tags | 2D, Action-Adventure, Action RPG, Atmospheric, Fast-Paced, Isometric, Meaningful Choices, Open World, Sci-fi, Story Rich |
Languages | English |
Accessibility | Subtitles |
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