Map Menu Design


Map Menu

I have been working on going back and updating the map for the main menu.

This is an example of what the map looked like I was designing out its features. I initially wanted to have a full world map, and a local zone map.  This is an example where towns/areas are grouped together and have icons that represent them.



This is the current version of the map, which only features the farm zone, but it has all of the exact locations displayed with titles over them. The quest marker near farm house 1 represents the location of where the player has to go for the quest they currently have selected. A use of a"fog of war" was discussed to hide parts of the map, and they wouldn't appear until the player has traversed that specific area.


Well, that is all for now!

-Liam Ollive

Get Fallen Worlds (2020)

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