Maps and Placeholder buildings
Fallen Worlds (2020) » Devlog
This week saw me completing more finalized versions of the Residential and Mountain area maps. I also began drafting the Heart/Church area of the game and began to make placeholder buildings for the residential area.
Here are the placeholder buildings. The three sections are the maintenance buildings, hospital, train station, and local houses.
Here is the residential area minus the buidlings.
Here is the mountain area minus the buildings.
Finally, here is an early draft version of the Head/Church area. My inspiration for this map was to have a brain pink like substance roam the map maybe as a path and have it bleed in certain areas to represent the dying nature of the head.
Get Fallen Worlds (2020)
Fallen Worlds (2020)
Status | Canceled |
Publisher | |
Authors | Precipice Games, EdSpaged, mstorm72, nszpiro, Lee Russo, PrestonDeMarco, JohnPMonzo, DevinD1198, MatthewHanright, Daniel Zale, KJCostello, LiamRingwood, ashleighmiquelle, LiamOllive |
Genre | Action |
Tags | 2D, Action-Adventure, Action RPG, Atmospheric, Fast-Paced, Isometric, Meaningful Choices, Open World, Sci-fi, Story Rich |
Languages | English |
Accessibility | Subtitles |
More posts
- Balance the elementsMay 14, 2020
- Loot the roomMay 14, 2020
- DashingMay 14, 2020
- Pre-Alpha Build Releasing Tomorrow!May 14, 2020
- Broken HeartMay 14, 2020
- ParasiteMay 12, 2020
- Final Animation AssetsMay 12, 2020
- Brainstorming New EnemiesMay 12, 2020
- Color TheoryMay 11, 2020
- Interior Level Maps Rationale (Pt. 2)May 11, 2020
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