Anthony DelPonte Dev Log 3/4/5
For the last few weeks, My group to figure out some new and cool item concepts for our game. Here are some of the items we came up with,
Corrupted Laser-Player stands in place and fires a laser in the direction they're facing, great damage
Capone’s Special- A Tommy gun that the player shoots for x amount of seconds, the bullets fan out.
Ritual-Consumes hp, enter a very strong berserk mode, increased dmg, speed, fire rate.
Credit Card- Player gets one item randomly free in the shop. (Long charge)
Charm-Closest enemy enters a charming state, and starts attacking other enemies
Navi-Points towards the nearest chest.
Treasure Hunter-(Long Charge Rate) drops a random item.
Super Dash- A more powerful dash attack
Groundhog Day- Resets the floor and adds new loot for the player.
Panic Button-Teleports you to the elevator room
Corrupted Panic Button-Teleports you to a random room
Golden Heart-Consume x amount of gold to heal x amount
ALL CAPS-Random hat for a player per use
Boomerang- it's a boomerang if caught, then it regains half a charge
Freeze- Freeze Enemies for a short duration
Temp: Attack Buff
Tentacle Melee Attack
Freeze Enemies for a short duration
HP regen over time
Multi-directional burst or bullets
Sniper Rifle
Molotov
More Money/ Loot Gain
Ladder
I-Frames
Escape Rope
Get Whispering Abyss (2022)
Whispering Abyss (2022)
Top-down Lovecraftian Horror With a Profuseness of Items
More posts
- Matt McL - Dev Log #8 - 6/03/2022Jun 04, 2022
- Paul Harden DevLog #9 - 4/26/22May 19, 2022
- CarlIsaac Nicolas - Devlog #9May 16, 2022
- CarlIsaac Nicolas - Devlog #8May 16, 2022
- CarlIsaac Nicolas - Devlog #7May 16, 2022
- CarlIsaac Nicolas - Devlog #6May 16, 2022
- CarlIsaac Nicolas - Devlog #5May 16, 2022
- CarlIsaac Nicolas - Devlog #4 - 3/8/2022May 16, 2022
Leave a comment
Log in with itch.io to leave a comment.