CarlIsaac Nicolas - Devlog #8
Whispering Abyss (2022) » Devlog
I believe a this point I decided to not focus on the death animation and just push the animations I thought would work. I later found out there were a few bugs that I didn't see with the animations on my computer which was sort of annoying as the dash animation was cut just incase and it is a pain to work on all these things and one by one there's an issue and it becomes harder to put them in the game. I also worked on texturing most the models I had but other school projects began eating up time along with other problems.
Get Whispering Abyss (2022)
Whispering Abyss (2022)
Top-down Lovecraftian Horror With a Profuseness of Items
More posts
- Matt McL - Dev Log #8 - 6/03/2022Jun 04, 2022
- Paul Harden DevLog #9 - 4/26/22May 19, 2022
- CarlIsaac Nicolas - Devlog #9May 16, 2022
- CarlIsaac Nicolas - Devlog #7May 16, 2022
- CarlIsaac Nicolas - Devlog #6May 16, 2022
- CarlIsaac Nicolas - Devlog #5May 16, 2022
- CarlIsaac Nicolas - Devlog #4 - 3/8/2022May 16, 2022
Leave a comment
Log in with itch.io to leave a comment.