CarlIsaac Nicolas - Devlog #3 - 3/1/2022
Whispering Abyss (2022) » Devlog
I was somewhat busy this week but managed to do some things in the time I had. I made some changes to Graces model and learned more about how animation works and importing Mixamo animations, adding them to blender in the action editor, then importing them over to unity. I also came across a setback when it came to texturing due to the base model that was given for me to work on had vertex issues and it is a bit of an issue when texturing the model. Even me trying to fix it helped to an extent but there are still issues I currently not too sure how to fix.
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Whispering Abyss (2022)
Top-down Lovecraftian Horror With a Profuseness of Items
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