Syriah's DevLog #2
Whispering Abyss (2022) » Devlog
Hello, this is Syriah from the art department here to give an update on what I have done so far. For sprint 3, I created three textures for the hotel: red velvet, gold, and wood. Below is an image of the textures added in with the stone and rock textures I made in the last sprint.
For the next sprint I plan to make 3d models of objects to be placed in the environment.
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Whispering Abyss (2022)
Top-down Lovecraftian Horror With a Profuseness of Items
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