Andrew Mallach Devlog #2- 2/22/22
Whispering Abyss (2022) » Devlog


For this sprint, I made 2 rooms to use for our game with the ProBuilder tool in Unity. One of the rooms would act as a generic combat room, while the other room would be used as a hidden item room.
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Whispering Abyss (2022)
Top-down Lovecraftian Horror With a Profuseness of Items
Status | In development |
Publisher | |
Authors | Precipice Games, Nathan Raia, Phardware, Gerald_M, MiLordBeaste, ericklatshaw, CipherStilleto, 2sad4war, SirPrincePerson, K-Tzortzis, Nezuyaki, AndrewMallach, MattMcL1221, ryanjw34, JoeSchmo29 |
Genre | Adventure, Action, Shooter |
Tags | Action-Adventure, Dungeon Crawler, Female Protagonist, Horror, Procedural Generation, Roguelike, rouge-lite, Singleplayer |
Languages | English |
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