World Design Area Updates
Hello everyone as we come to a close for the game development and design starts to slow down I would like to speak about the reasoning for some of the design aspects of the elite and some of the buildings we have there and why they are different.
So for houses, they are higher end and as you can see some of them have gold studded doors which symbolize how rich some of the residents of the elite.
The gazebos are the beautiful places where NPCs can meet and greet and where food is eaten as well as just a relaxing spot.
The fountains and clocktower are the nicest buildings in the elite and symbolize the amount of power and wealth the rich have to have as many foundations as they want and a grand clock tower for all of the city to see. There is much more to come and the mysteries of the elite is just getting started.
Files
Get City of Abominations (2021)
City of Abominations (2021)
How will you control your bloodlust?
Status | Canceled |
Author | Precipice Games |
Genre | Action |
Tags | 2D, Action RPG, Dungeon Crawler, Perma Death, Pixel Art, Singleplayer, Top-Down |
Languages | English |
Accessibility | Subtitles |
More posts
- KM Devlog 2May 28, 2021
- KM Devlog 3May 28, 2021
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