Footsteps Audio


Hello All,

For I fixed the audio footsteps and now different audio sounds play when stepping into a new room for now until new rooms are finished and the scripts can be properly applied to the correct prefabs. The steps involved using a box collider 2d as the mesh collider was having an issue registering the player when I was debugging it but luckily I was able to find a solution to the problem.  Now the only step that remains is properly getting the footsteps to play correctly.

Get City of Abominations (2021)

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