KM Devlog 4


So I’m starting to have some mild concerns with development. At the beginning everyone seemed to have the same impression that narrative would take a bit of a back seat and that the main focus of the game would be on the mechanics and gameplay. Now we are being told that is no longer the case. In addition to my concern as to our overall direction I still have some nice reporting to do on my work. The Blood Moon path is going to occur when the player has negative karma from killing too many human NPCs. The more you the player kills, the more NPCs will start to say more negative things towards you. They’ll start to curse at the player and inform of their prayers to god for their demise. Cool stuff that I can’t wait to show off!

Get City of Abominations (2021)

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