Troll Animations


The troll was much trickier to set up an animations to actually work than the player was. You can't just 'get input axis raw' like you could for player- I had to get the current position of where the player was and based on those coordinates, determine where the player was in relation to the troll, and then set the animation controller up to trigger a certain animation when the coordinates crossed a certain threshold.


My hero, my savior, my lifeblood, player.transform.position.

Get City of Abominations (2021)

Leave a comment

Log in with itch.io to leave a comment.