Enemy Movement
City of Abominations (2021) » Devlog
I managed to create an enemy movement this enemy primarily pursues it through its tag function and uses vector 2d to aggressively pursue its targets based on range. The enemy's speed can also be adjusted based on the speed variable I gave it this allows the designers to test which speed does it better.
Get City of Abominations (2021)
City of Abominations (2021)
How will you control your bloodlust?
Status | Canceled |
Author | Precipice Games |
Genre | Action |
Tags | 2D, Action RPG, Dungeon Crawler, Perma Death, Pixel Art, Singleplayer, Top-Down |
Languages | English |
Accessibility | Subtitles |
More posts
- KM Devlog 2May 28, 2021
- KM Devlog 3May 28, 2021
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