Level Framwork



Hey everyone we are in full work mode over here at the design department. We have been focused on making the level frameworks for the demo of the City of Abominations. The key below will guide the designers and the rest of the team throughout the development of the overall map. Right now this is very bare-bones but it's extremely important in terms of taking the level design into Unity because If we go in blind and have no layout or something to fall back on then it will just set us up for disaster.


Get City of Abominations (2021)

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